Roblox Studio’s Package Overrides beta gives creators a way to customize a package inside their own experience without giving up the connection to its source. Instead of treating every local edit as a reason to stop receiving updates, Studio records supported changes as overrides and reapplies them when the source package changes.
Roblox announced Package Overrides on October 15, 2026, as a Studio Beta. It is a workflow improvement for teams that reuse models and other packaged assets across multiple places. It is not yet a universal full release, so creators should enable it deliberately and understand the current limitations before relying on it in a production workflow.
What are Roblox Package Overrides?
A Roblox package is a reusable asset that can be linked to a source version and updated across copies. Before Package Overrides, customizing a package copy could disable its normal update behavior. A creator who changed a model’s color, adjusted a property, or added a local object could end up choosing between keeping that customization and receiving future source-package updates.
Package Overrides changes that trade-off. Studio tracks supported local edits as overrides. When the source package is updated, Studio applies the new source version and then reapplies the local overrides it can preserve. This lets a shared asset receive improvements while retaining place-specific changes.
How Package Overrides work in practice
Imagine a team uses the same vehicle package in several Roblox experiences. One experience needs a red body, while the source package is updated later with improved wheels and trim. With Package Overrides enabled, the local color change can remain in place while the updated package supplies the new wheels and trim.
The important idea is that the local customization is tracked separately from the source update. It does not mean every possible edit is merged intelligently. Roblox documents specific behavior for conflicting properties and deleted instances, so creators should still review important package updates.
How to enable Package Overrides in Roblox Studio
- Update Roblox Studio to version 743 or later.
- Open Studio and select File, then Beta Features.
- Find and enable Package Overrides.
- Restart Studio so the beta feature takes effect.
- Open a place that contains a package and make a supported local edit.
Roblox recommends that everyone in a Team Create session enable the beta together. Edits made by someone using a Studio version without the beta are not tracked as overrides and may not be preserved during a later package update.
How to identify and revert package overrides
Studio adds visual indicators so creators can see which instances have local changes:
- Blue dot: An instance has a tracked change, such as a modified property, attribute, or parent.
- Green plus: An instance was added locally. Parent instances can also show an indicator to help locate changes inside nested packages.
- Revert icon in Properties: Select an overridden instance and use the revert control beside a property or attribute to restore its source value. Linked properties can revert together.
For broader cleanup, right-click an instance and choose Package > Revert Overrides on Instance. To revert the package’s overrides together, use Package > Revert Overrides. Roblox also notes that Ctrl+Z on Windows or Cmd+Z on Mac can undo a revert action.
What happens when the source package is updated?
When a creator updates a package instance, Studio applies the new source version and then reapplies the recorded overrides. If both the source and the local copy changed the same property, the local override wins. This is useful when a place intentionally needs a different value from the shared default.
There is an important exception: if the source update deletes an instance that had been changed locally, Studio drops that override. Creators should therefore inspect major source changes rather than assuming every local customization will survive every possible structural change.
When you publish the package, its overrides become part of the new package version. Nested-package edits are tracked on the parent package, and Roblox says they can be reapplied when the nested package version changes. However, nested-package behavior is also listed among the beta’s known issues.
Package Overrides usability improvements
The October 15 announcement includes several related workflow improvements:
- Fewer warning dialogs: The previous warning dialogs for editing or reverting packages, including the Modified Packages dialog, are removed in this beta.
- Auto-Update on edited packages: Creators can keep Auto-Update enabled after editing a package.
- Clearer package status: Icons and tooltips show whether a package is current, pinned, or pinned with updates available. A blue dot indicates overrides.
- Publishing parents with modified children: Publishing a parent package that contains modified child packages is now supported.
- Full version history: Version history now shows every version and its notes, rather than only the latest 50 versions.
Known limitations creators should understand
Team Create requires consistent beta settings
Roblox recommends that all collaborators in a Team Create session enable Package Overrides. If a collaborator edits a package from a Studio session without the beta, those edits are not recorded as overrides and may be lost when the package is updated.
Nested packages can still behave unexpectedly
Roblox lists a known issue in which updating a parent package can cause an override inside a nested package to be mistaken for a local edit. The nested item may then retain an older value instead of receiving the expected update. Test nested package updates carefully and keep backups of important work.
Script overrides have a documented limitation
In a follow-up discussion on October 21, a Roblox staff response explained that script contents are currently treated as overridden or not overridden as a whole. The merge step is not supported in this initial beta, so a changed script can be skipped during an update rather than merged line by line. The staff response suggested an optional local ModuleScript pattern as a possible workaround for some architectures, but that is not a general script-merge feature.
Should Roblox creators enable Package Overrides?
Package Overrides is worth testing for teams that maintain shared models, props, vehicles, environment assets, and other reusable package content that needs small place-specific adjustments. It can reduce the maintenance cost of keeping shared assets current while preserving intentional local differences.
For production projects, start with a copy of a place or a low-risk package. Test a property override, an added child, a source update, a revert, and a nested package update. If your workflow depends on scripts inside packages, test that separately because the current beta does not provide a script-content merge. Teams should also coordinate beta settings before editing the same shared project.
Frequently asked questions
Is Roblox Package Overrides fully released?
No. Roblox announced it as a Studio Beta on October 15, 2026. The announcement says Roblox will move it to everyone after working through issues and feedback.
Will a package update overwrite my local changes?
Generally, Studio reapplies tracked overrides after an update. If the source changes the same property, the local override wins. If the source deletes an instance that you changed, the override is dropped.
How do I turn on Package Overrides?
Use a current Roblox Studio build (version 743 or later), open File > Beta Features, enable Package Overrides, and restart Studio.
Do all Team Create members need to enable the beta?
Roblox recommends that everyone in the Team Create session enable it. Edits made from a Studio session without the beta are not tracked as overrides and may not be preserved after a package update.
Can Package Overrides merge script changes?
Not in the initial beta. Roblox staff explained that scripts are currently treated as overridden or not overridden as a whole, and the merge step is not supported yet.
Can I revert one override without reverting the whole package?
Yes. Select the changed instance and use the revert icon beside the overridden property or attribute in the Properties window. You can also use the package revert commands for broader changes.
Official Roblox sources
- Roblox Developer Forum: Package Overrides and Usability Improvements (October 15, 2026)
- Roblox Creator Updates
- Roblox Creator Hub: Packages documentation
- Roblox Developer Forum: Staff clarification on script override behavior
Written by Shivam Das. Information checked against Roblox’s official announcement and Creator Hub documentation available on November 5, 2026. Because Package Overrides is a beta, behavior and limitations may change as Roblox updates the feature.





